... with feeling. Or different feelings. Or deeper knowledge, or better strategy, or greater confidence. Or hubris blind to incompetence. We shall see.
I am inflicting more revisions on Sand of Bone
. Once upon a time, repeated revision rounds felt akin to shaving away words and layers in an attempt to make my novel-peg fit into a proper slot. But the freedom of how I've chosen to present my stories, along with the reading and consideration of reviews given to Sword and Chant
, have given me both a positive push and clearer understanding of my goals. It's made these last two rounds of revisions exciting and enlivening.
There are a couple big changes, both involving worldbuilding.* One is the transformation of Exile into Salt. The same behavior will get you sent to that gods-hated place, but the change of name and purpose fixes plot holes, and allows for all sorts of little one-lines from characters such as the unofficial and sarcastic "motto" of Salt cures
It also allowed me to burn far too many hours checking out salt flats, and that was much fun. Quirky and random research topics are one of the reasons I love the work I do.
Also changed is the mortality of the ruling Velshaan. They've always been descendants of the creation gods, and they've always aged, been vulnerable to harm, and decidedly mortal. But now they can die only when one of their own bloodkin kills them
Think through the consequences of that one, and you can see why I'm excited by the change. Yes, your own kin will be the cause of your death, but what about times when withholding that death would be worse than causing it? What rituals would be created to be a psychological buffer? How would it feel to grow up knowing no one but your family can kill you, and that you must one day kill a parent or grandparent? What happens when the bloodkin have a really, really big feud?
As you can imagine, those two changes alone create massive ripple effects. The revisions are line-by-line, word-by-word, with an eye to ensuring every choice, plot point, and character attitude is compatible with the changes.
But the bottom line is I'm so much happier with what the final novel is becoming. I'm newly excited rather than frustrated. I'm loving it all over again.
As an added bonus, the changes fit well with a tidbit of advice picked up from Brad Beaulieu's
GenCon seminar this weekend: Plant fear of the solution in the character.
(And if you haven't read Brad's work before, I highly recommend it. Epic fantasy, flying ships, Russian flavor, truly awesome and complicated characters.)
Today, I made it through the first four chapters of changes. As long as life doesn't deal me yet another sledgehammer to the gut, I just might get these revisions done by the end of September. It's only, y'know, nine months behind schedule.
*For reasons why I'll blithely alter my worldbuilding, see On Worldbuilding, Changes, and Plot